Black Ops 6 First Update Live, Here’s What It Does

The first Call of Duty: Black Ops 6 update since its global release yesterday on PC, PS4, PS5, Xbox One, Xbox Series S, and Xbox Series X is live alongside patch notes that reveal everything Treyarch and Activision have tweaked and improved. To this end, the new B06 update has changes and improvements to both the multiplayer and zombies, but nothing for the campaign.

On the multiplayer side, loadouts, operators, maps, XP, matchmaking, scorestreaks and more have been tweaked in various ways with the update. Meanwhile, Zombies changes include a tweak to S.A.M Trials, various map changes, changes to UI, and more.

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While Activision and Treyarch have provided the patch notes for the update — which can be seen below — they have not provided any information about the file size of the update. This means we don’t have any insight into how long it will take to download.

CALL OF DUTY: BLACK OPS 6 OCTOBER 26 UPDATE PATCH NOTES

GLOBAL

Loadouts 

  • The last-selected loadout will properly be highlighted when opening the Loadouts menu in-game. 

Operators

  • Addressed an issue with Bailey’s animation in the Operators menu.

Settings 

  • The ‘Mute Licensed Music’ setting now functions properly.  

MULTIPLAYER

Maps 

  • Babylon
    • Closed an exploit where players could get outside of the intended playspace on Babylon. 
  • Lowtown
    • Closed an exploit where players could get outside of the intended playspace on Lowtown. 
  • Red Card
    • Closed an exploit where players could get outside of the intended playspace on Red Card. 
    • Improved stability in Red Card. 
  • General
    • Adressed an issue with stability when using in-game interacts. 

Modes

  • Increased XP and Weapon XP rates for modes that were awarding less XP than expected.
    • Team Deathmatch 
    • Control 
    • Search & Destroy 
    • Gunfight 

Matchmaking 

  • Addressed an issue that was occasionally preventing matches from quickly finding a replacement player in the case that another player quit the match. 

Firing Range 

  • Players can now select a Loadout in Firing Range, regardless of level progression. 

Private Matches 

  • Private Match will no longer forfeit if one team has zero players. 

Theater 

  • Improved performance when watching clips in Theater. 

Training Course 

  • Improved server stability in the Training Course. 

Equipment 

  • Tactical Equipment
    • Decoy
      • Removed XP gain for Decoys. 
    • Smoke
      • Resolved an issue with stability when using the Smoke Grenade. 

Scorestreaks 

  • Dreadnought
    • Addressed an issue where the incoming missile sound from the Dreadnought would continuously play. 

Medals 

  • Fixed an issue where the Ace Medal was being incorrectly awarded during certain conditions. 

ZOMBIES

Terminus 

  • Addressed an issue with the Boat Race in Terminus sometimes not ending properly. 

Liberty Falls 

  • Addressed an issue that could cause zombies to stop spawning in Liberty Falls. 

GobbleGums 

  • The Wonderbar! GobbleGum now grants the Player a Wonder Weapon appropriately. 

Gameplay 

  • S.A.M. Trials
    • Corrected text in S.A.M. trials to properly reference the LDBR. 
    • Fixed an issue with S.A.M. Trials not spawning during matches in certain instances. 

Stability 

  • Added various crash and stability fixes. 

UI/UX 

  • Addressed an issue where player progression levels were incorrect on the Scoreboard.
  • Addressed an issue where the interface wouldn’t display the player’s correct progression level in main menus.
  • Improved stability in the main menus.

STORE

  • Store will properly update after the C.O.D.E. Endeavor Pack has been purchased. 

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