Elden Ring update 1.12 patch notes – Fans treated to handy new feature ahead of DLC | Gaming | Entertainment

Elden Ring developer FromSoftware has released the previously announced day-one patch for Shadow of the Erdtree. Elden Ring update 1.12 is out now for PS5, PlayStation 4, Xbox Series X|S, Xbox One and PC. While the new update will need to be installed in order to access the Shadow of the Erdtree DLC, you’ll also benefit from some of the new features even if you haven’t purchased the expansion. Indeed, if like me you found the final boss battle against the Elden Beast to be a real pain in the backside, then you’ll love the new update. Update 1.12 lets you summon your horse during the fight with the Elden Beast, which is handy when trying to make up the distance during the final battle. Needless to say, the update makes a ton of balance changes for PvP, as well as bug fixes and gameplay tweaks across the board. You’ll also be able to unlock new hairstyles, new summoning pool features and lots more.

Elden Ring update 1.12 patch notes…

• Added support for the SHADOW OF THE ERDTREE DLC.

• Five new hairstyles have been added to the game.

 – They can be selected during character creation, using the Clouded Mirror Stand or using Rennala’s Rebirth feature.

• Added “Map Functions Menu” to the Map Menu.

New Summoning Pool features:

• Active Summoning Pools will now be carried over to NG+.

 – Individual Summoning Pools can now be enabled / disabled in the newly added Map Functions Menu.

New Inventory features:

• Newly obtained items will be marked with a “!“.

• A new tab called “Recent Items” has been added to review recently obtained items.

• Display settings can be changed from the Display tab in the system menu.

• Added new feature to summon spectral steed during the Elden Beast the boss battle.

• Added new feature to the colosseum: crafted consumable items that have been used during a battle will be replenished at the end of your session.

• Added support for Arabic language.

Weapons adjustments

• After being affected by madness and/or sleep status effects, the status effect build up will be halted for a short period of time.

• Increased the poise damage of some attacks against other players of the following weapon types:

 – Greatswords / Colossal Swords /Curved Greatswords / Greataxes / Hammers / Flails / Great Hammers / Colossal Weapons / Great Spears / Halberds

• Ajusted poise damage of some dual wield attacks against other players by of the following weapon types:

 – Greatswords / Axes / Great Axes / Hammers / Great Hammers / Halberds / Reapers

• Increased poise damage against other players from dual wielded attacks of the following weapon types:

 – Axes / Hammers / Halberds / Reapers

• Increased poise damage of Axes against other players

• Decreased the damage of dual wield attacks against other players of all weapon types.

• Decreased the poise damage of some attacks against other players of the following weapon types:

 – Daggers / Straight Swords / Thrusting Swords / Heavy Thrusting Swords / Curved Swords / Katanas / Twinblades / Axes / Spears / Reapers / Whips / Fists / Claws

• Decreased the Poise value of some attack motions against other players of the following weapon types:

 – Greatswords / Colossal Swords / Curved Greatswords / Greataxes / Hammers / Flails / Great Hammers / Colossal Weapons / Great Spears / Halberds

• Decreased the damage of some attacks against other players for the Heavy Thrusting Swords weapon type.

• Decreased the damage of dual wield attacks against other players for the following weapon types:

 – Spears / Great Spears

• Decreased the damage animation motion of the following weapon types when another player is stunned by a two-handed heavy running attack:

 – Fists / Claws

• Decreased the effects of “Baldachin’s Blessing” and “Radiant Baldachin’s Blessing” to increase the Poise value and Physical damage negation in PvP.

Skill adjustments

• Spinning Slash

 – Decreased damage.

• Flaming Strike

 – Decreased damage.

• Rain of Arrows

 – Decreased damage and poise damage.

• Cursed-Blood Slash

 – Decreased damage.

• Transient Moonlight

 – Decreased damage.

• Lightning Storm

 – Decreased poise damage.

• Spearcall Ritual

 – Decreased poise damage.

• Ancient Lightning Spear

 – Decreased damage.

• Radahn’s Rain

 – Decreased damage and poise damage.

• Spinning Weapon

 – Decreased damage animation motion when stunning other players.

Bug Fixes

• In the inventory menu, added the amount of FP consumed for Skills in the “Ashes of War” display information.

• Reduced the time it takes for some gestures to become cancelable by rolling.

• Adjusted the input speed in some menus, such as conversation menus, to prevent accidental skips.

• Fixed a bug that caused damage to the player and friendly summons when using the “Last Rites” Skill under specific circumstances.

• Fixed a bug that caused higher than expected poise damage when performing left-handed attacks with Thrusting Swords.

• Fixed a bug with Spinning Slash Skill that generated poise when used with Twinblades.

• Fixed a bug in The Queen’s Black Flame Skill that did not apply poise when using this skill.

• Fixed a bug where the characteristics of some weapons were not working properly against mounted enemies.

• Fixed a bug that caused a Bleed buildup when using the Spinning Strikes Skill while under the effect of the Bloodflame Blade Skill, even if the attack did not hit the enemy.

• Fixed a bug that caused some Skill to perform incorrectly when specific actions were performed.

• Fixed a bug that caused unexpected behaviors when some incantations were used in quick succession.

• Fixed a bug where the spectral steed did not trigger a death fall under certain circumstances.

• Fixed a bug that prevented players from getting hit by other players under certain circumstances in Multiplayer.

• Fixed a bug in the Colosseum that allowed Critical hits against players in specific death animations.

• Fixed a bug where the Mimic’s Veil effect was not properly reflected to other players under certain circumstances.

• Fixed a bug that caused other players summoned as hunters to immediately return after being summoned under certain circumstances.

• Fixed a bug in Multiplayer where some spirits could be locked on even after they disappeared.

• Improved Multiplayer stability under certain circumstances

• Fixed a bug that caused specific maps to render differently than expected under certain circumstances.

• Fixed a bug where the damage of some equipped weapons were incorrectly displayed in various menus.

• Fixes a bug that prevented marking sites of Grace in the map menu under certain circumstances.

• Fixed a bug where item names and the cursor were not displayed correctly in the inventory menu under certain circumstances.

• Fixed a bug where event actions were available while being in the map menu.

• Fixed a bug in the map menu that caused specific terrains to be displayed differently from the actual terrain.

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